Character Blend Shapes SOP
https://gyazo.com/3489a52046e426897def22f16600c3e9
Applies blend shapes to a KineFX character’s geometry using the weight attributes on its skeleton.
https://gyazo.com/036f2487e99b8685a376a4b1a0d50dad
Input/Output
Changelogs
It is now 8.1 times faster for the initial match points set-up and 1.5 faster when animating the blend shape deformations frame-to-frame using animated weights.